Raise Animals Wiki: Creature Compendium

Plan habitats and patrols with a quick-look guide to every animal’s speed band, biome comforts, and signature perks.

Panoramic Raise Animals map displaying diverse habitats and creatures in motion

Starter Pasture Lineup

These animals turn up early in the Savannah and Jungle biomes. They have modest speed bands but help you learn patrol routes and lasso timing without juggling complex passives.

Snake

Jungle
Speed Band: 16 – 20

Adrenaline Surge

Every 10 seconds the snake bursts forward with a brief 50% speed spike—perfect for snap captures or dodging hazards.

Use the burst to cut corners across jungle roots, but expect a cooldown before the next sprint.

Buffalo

Savannah
Speed Band: 18 – 20

No passive ability—lean on smart routing and habitat synergy to unlock its potential.

Durable and steady. Pair with wide, obstacle-free trails so the herd keeps a consistent pace.

Ostrich

Savannah
Speed Band: 20 – 25

No passive ability—lean on smart routing and habitat synergy to unlock its potential.

The tallest of the starter crew. A clear line of sight makes its natural speed feel even faster.

Zebra

Savannah
Speed Band: 18 – 22

No passive ability—lean on smart routing and habitat synergy to unlock its potential.

Balanced acceleration and handling—ideal for chaining early capture routes.

Working Herd Specialists

Unlocking the mid-game biomes introduces utility animals that solve map problems—breaking obstacles, thriving on snow, or simply hauling through longer patrols.

Moose

Mountain Foothills
Speed Band: 15 – 19

No passive ability—lean on smart routing and habitat synergy to unlock its potential.

Low top speed but excellent stability on uneven ground; great for hefty carts.

Yak

Tundra
Speed Band: 17 – 21

No passive ability—lean on smart routing and habitat synergy to unlock its potential.

Handles freezing winds better than most. Slot it into long tundra treks where stamina matters.

Toucan

Jungle
Speed Band: 19 – 23

No passive ability—lean on smart routing and habitat synergy to unlock its potential.

Higher perch vision helps you spot resource nodes before arriving—swap in when scouting.

Elephant

Savannah
Speed Band: 7 – 9

Trample

Shatters trees and boulders without slowing down (15s cooldown), opening shortcuts for the whole caravan.

Lead with the elephant to carve a permanent path, then rotate in faster runners behind it.

Penguin

Tundra
Speed Band: 14 – 18

Slide Boost

Doubles movement speed on ice, making glacier routes far more efficient.

Keep them on frost; the bonus disappears the moment they leave snow or ice.

Giraffe

Savannah
Speed Band: 12 – 14

No passive ability—lean on smart routing and habitat synergy to unlock its potential.

Pairs well with guest tours—its height boosts attraction value even without a passive.

Ability Powerhouses

Once you tame higher-threat encounters, these animals bring crowd control, burst mobility, or environment-specific perks that reshape runs.

Tiger

Jungle
Speed Band: 21 – 25

Pounce

Approaching prey triggers a 70% speed jump and short lunge—great for aggressive captures.

Time the pounce for closing seconds of a route to avoid wasting the burst.

Walrus

Tundra
Speed Band: 11 – 15

Aqua Slide

Stacks 10% bonus speed on snow, up to 40%, until you leave icy ground.

Loop tightly around frozen ponds to keep the stacks rolling.

Polar Bear

Tundra
Speed Band: 20 – 26

Ice Breaker

Smashes ice structures every 20 seconds, opening hidden caches.

Rotate between Polar Bear and Penguin to alternate between obstacle clearing and glide runs.

Gorilla

Jungle
Speed Band: 18 – 24

Smash Through

Levels barricades on a 20-second timer, letting you keep combos alive in dense foliage.

Chain smashes with Tiger pounces for relentless pressure in contested jungle lanes.

Crocodile

Jungle
Speed Band: 13 – 17

Devour

Bites straight ahead to finish a weakened animal instantly.

Ideal for clearing slow movers that block narrow rivers.

Narwhal

Tundra
Speed Band: 27 – 32

Horn Charge

Crashes through tundra obstacles and gains a short dash after impact.

Mix with Walrus slides to alternate between mobility and brute-force pathing.

Mythic & Event Spawns

The rarest creatures demand special unlock chains but reward you with team-wide buffs, immunity windows, and enormous speed ceilings.

Lion

Savannah
Speed Band: 22 – 28

Predator Instinct

Earns 5% permanent speed for every ten animals eaten while mounted.

Farm smaller prey first so the lion snowballs into a transport rocket.

Golden Lion

Savannah
Speed Band: 28 – 32

Royal Aura

Slows nearby animals by 20% and adds 5% speed after every ten takedowns.

Only appears after eating three lions while riding one—plan a dedicated run to trigger it.

Wood Wood Do

Hidden Groves
Speed Band: 20 – 24

Wild Swing

Randomly clubs nearby creatures; a knockout grants five seconds of speed and two seconds of invulnerability.

Best used in crowded events where stray swings are more likely to connect.

Chimpazini

Unknown
Speed Band: 25 – 29

Jungle Instinct

Gains 10% extra speed inside jungle zones and can crush obstacles every eight seconds.

Route strictly through jungle checkpoints to keep the bonus active.

Tralala

Unknown
Speed Band: 18 – 24

Unstable Tempo

Speed oscillates unpredictably; grants half-second invulnerability pulses while surging.

Great for dash-heavy events where invulnerability windows matter more than consistency.

Ambalabu

Unknown
Speed Band: 23 – 27

Ambalabu Curse

Hexes nearby animals, slowing them dramatically during chases.

Keep it near choke points so the aura clips rivals as they pass.

Ballerina

Unknown
Speed Band: 22 – 26

Graceful Spin

Spins to build speed and grants temporary immunity while sprinting.

Trigger the spin before entering hazard fields to glide through untouched.

Ice Mammoth

Tundra
Speed Band: 18 – 20

Frozen Rampage

Leaves a frost trail that slows enemies; requires hitting 2,500 meters and riding five elephants.

Stack elephant runs early in a session so the mammoth can spawn during long expeditions.

Phoenix

Jungle
Speed Band: 30 – 35

Rebirth

Revives you after a crash and grants 200% speed plus immunity for ten seconds. Unlocks beyond 5,000 meters.

Save it for deep-distance attempts where a single revive protects your entire run.

Savannah Ninja

Savannah
Speed Band: 29 – 34

Shadow Step

Teleports past obstacles every twelve seconds, chaining up to five times before resetting.

Use as a lead scout to map future lion or golden lion spawns without losing momentum.